Nah, this is EZ mode. But I wanted to make sure this place was even compatible with the kind of coding I do before I wasted hours on something more complex. I don't know if they'll let me, but you need more than just code to make a game. After a point, anyways.
[ And despite how much Travis seemed to know about a single show Rhys didn't peg him for a convention guy. That was primo geek stuff, not a place for gym rat jocks who wanted to fight everything with a shadow. ]
Just small things like this when I had a second of free time. I made a text adventure for a friends birthday once, it had bad endings and everything!
Not bad. [Text adventures are unappreciated, but hey, they live and die by the quality of their writing. Travis isn't holding his breath.] Did you think I was one of those AAA apologists or some sort of Call of Duty bro?
I dunno man, weapons kill the people you wanna make money off of, yeah?
Triple As are big budget, corporate published games. Soulless dinosaurs where the artists behind it work 80hr weeks and get paid pennies so that shitty execs can make millions. That kind of shit.
If Atlas doesn't sell them weapons someone else will anyways. The market is big enough that we won't feel a dent like that.
That sounds like your average company where I'm from, not just video games. Though I'm pretty sure the propaganda department had a videogame division? I dunno I was only in there for a few months before I got moved.
Rhy$.$trongfork
[ attached: PONG2.exe ]
It's just the beta, and Archie will need to execute it for you on your device, but you're getting the first look at the program as agrred.
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What kind of games do you make back home?
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[ And despite how much Travis seemed to know about a single show Rhys didn't peg him for a convention guy. That was primo geek stuff, not a place for gym rat jocks who wanted to fight everything with a shadow. ]
Just small things like this when I had a second of free time. I made a text adventure for a friends birthday once, it had bad endings and everything!
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I don't know what either of those things are.
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Triple As are big budget, corporate published games. Soulless dinosaurs where the artists behind it work 80hr weeks and get paid pennies so that shitty execs can make millions. That kind of shit.
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That sounds like your average company where I'm from, not just video games. Though I'm pretty sure the propaganda department had a videogame division? I dunno I was only in there for a few months before I got moved.